Semester – 1
1.Graphics Design – Theory
2.Graphics Design – Practical
3.Digital Art and Design – Practical
4.Drawing Concepts – Practical
5.Roto & Stereo paint – Practical
Semester – 2
1.Principles of Animation, Media Laws and Ethics, UX design – Theory
2.Cartoon Animation – Practical
3.UI Design – Practical
4.Anatomy for Animation – Practical
5.Digital and Painting – Practical
Semester – 3
1.Basic 3D Concepts – Theory
2.Gaming Techniques – Theory
3.Videography – Theory
4.Advanced Cartoon Animation – Practical
5.Basic 3D Modeling – Practical
6.Basic Texturing, Lightning and Rendering – Practical
Semester – 4
1.Advanced 3D Concepts – Theory
2.Introduction to Virtual Reality and Augmented Reality – Theory
3.Basic Techniques of Animation – Theory
4.Advanced 3D Modeling – Practical
5.Advanced Texturing, Lighting, Camera & rendering – Practical
6.Rigging & Animation – Practical
Semester – 5
1.Video editing Basics – Theory
2.Dynamics – Practical
3.Non – Linear Editing – Practical
4.Compositing- Practical
5.Creating 3D Show reel – Practical
Semester – 6
1.Internship or Project